{"id":4155,"date":"2020-11-04T00:00:52","date_gmt":"2020-11-04T00:00:52","guid":{"rendered":"https:\/\/www.safebettingsites.com\/?p=4155"},"modified":"2022-03-31T09:21:07","modified_gmt":"2022-03-31T09:21:07","slug":"chinas-gaming-industry-to-hit-40-8bn-in-revenue-in-2020-4bn-more-than-the-united-states","status":"publish","type":"post","link":"https:\/\/www.safebettingsites.com\/2020\/11\/03\/chinas-gaming-industry-to-hit-408bn-in-revenue-in-2020-4bn-more-than-the-united-states\/","title":{"rendered":"China’s Gaming Industry to Hit $40.8bn in Revenue in 2020, $4bn more than the United States"},"content":{"rendered":"

China’s gaming industry continued explosive growth in 2020, driven by a growing user base and a surge in consumer spending. With millions of people turning to video games as their main at-home entertainment amid the coronavirus outbreak, China is set to overtake the United States’ leading position and become the largest gaming industry globally.<\/p>\n

According to data presented by Safe Betting Sites<\/a>, China’s gaming industry is expected to generate $40.8bn in revenue in 2020, $4bn more than the United States.<\/p>\n

China’s Gaming Revenues Grow 11% YoY<\/strong><\/h3>\n

In 2019, the global gaming industry hit over $152bn value, growing by a CARG of 9.6%, revealed the Newzoo 2019 Global Games Market Report. With $36.9bn in revenue or 25% of that value, the United States ranked as the leading gaming industry last year. Chinese market followed with $36.5bn in gaming revenues.<\/p>\n

However, statistics show the COVID-19 outbreak triggered a significant growth of the gaming industry in China, with revenues rising by 11% year-over-year and leaving the United States market behind.<\/p>\n

The Newzoo data indicate the US gaming industry is expected to reach $36.9bn in revenue in 2020, the same as a year ago.<\/p>\n