{"id":17751,"date":"2021-11-09T07:00:57","date_gmt":"2021-11-09T07:00:57","guid":{"rendered":"https:\/\/www.safebettingsites.com\/?p=17751"},"modified":"2022-03-31T10:01:56","modified_gmt":"2022-03-31T10:01:56","slug":"google-play-and-app-store-nine-month-revenues-jumped-by-25-yoy-to-98-5-billion","status":"publish","type":"post","link":"https:\/\/www.safebettingsites.com\/2021\/11\/09\/google-play-and-app-store-nine-month-revenues-jumped-by-25-yoy-to-985-billion\/","title":{"rendered":"Google Play and App Store Nine-Month Revenues Jumped by 25% YoY to $98.5 Billion"},"content":{"rendered":"
Despite the year-over-year growth slowing down in Q3 2021, the mobile market continues surging amid the pandemic, with consumers worldwide spending on mobile apps more than ever.<\/p>\n
According to data presented by Safe Betting Sites<\/a>, as the two largest distribution channels for mobile apps, Google Play and App Store generated $98.5bn in revenues in nine months of the year or 25% more than in the same period a year ago.<\/p>\n Even with less than a 15% market share, iOS has led the way in revenue generation for app<\/a> developers. This is partly due to iPhone being more popular in regions with higher income, like the United States and Japan, where people also spend more on mobile apps.<\/p>\n On the other hand, Google Play’s largest markets include Southeast Asia, India and South America, which typically generate less revenue per user.<\/p>\n According to Sensor Tower and App Annie data, iOS users spent $63bn on in-app purchases, premium apps and subscriptions in the nine months of the year, 23% more than in the same period a year ago. In Q3 2021 only, total App Store revenues amounted to $21.5bn, almost double that of Google Play.<\/p>\niPhone Users Spent $63B on Mobile Apps, 23% More than a Year Ago<\/strong><\/h3>\n